Speaker
Daniel Ahlsén
(Stockholm University)
Description
A typical game theoretic question is this: given some set of information and available memory, what conditions can an agent force? This talk will tackle the converse: given a class of conditions, what information and memory does an agent need to force the conditions? Specifically, I present the logic ATL for reasoning about strategic ability in a multi-agent settings, and show that for certain fragments of ATL, one can restrict the information available to agents without limiting their strategic abilities.